I’m a lighting artist and creative technologist with over 20 years of experience bringing stories to life through light. My path began in boutique CG studios creating game cinematics and product visualization, before moving to Pixar, where I spent more than a decade contributing to films like Toy Story 4, Cars 3, and Inside Out. I was honored with a VES Award for Outstanding Created Environment in an Animated Feature for my work on the Antiques Mall sequence in Toy Story 4.
More recently, I’ve collaborated with Disney Animation and taken on creative and technical consulting roles that bridge design, technology, and storytelling.
Outside of film, I’m a photographer and visual creative, exploring how light, color, and composition shape the way we experience the world — whether in imagery, interactive design, or branded content.
My work spans disciplines, but the focus remains the same: using light and storytelling to craft meaningful visual experiences.